Summary

Summary

I led UX for a new B2C app aiming to improve the hearing experience of hearing aid users internationally for the world’s biggest hearing tech company.

I worked remotely with multiple distributed teams to craft a medical device compliant user experience that unlocks the potential of hearing technology across varied international business infrastructures to enhance the daily lives of a diverse user-base.
I led UX for a new B2C app aiming to improve the hearing experience of hearing aid users internationally for the world’s biggest hearing tech company.

I worked remotely with multiple distributed teams to craft a medical device compliant user experience that unlocks the potential of hearing technology across varied international business infrastructures to enhance the daily lives of a diverse user-base.

Client
Sonova AG

Switzerland-based, brands in 100+ countries

Client
Sonova AG

Switzerland-based, brands in 100+ countries

Client
Sonova AG

Switzerland-based, brands in 100+ countries

Team size
Up to 20

inc. 3 Designers, 1 Researcher

Team size
Up to 20

inc. 3 Designers, 1 Researcher

Team size
Up to 20

inc. 3 Designers, 1 Researcher

Duration
2 years

2022-2023

Duration
2 years

2022-2023

Duration
2 years

2022-2023

Key tools
Figma, Miro

+ Overflow, Polarion, Smartsolve

Key tools
Figma, Miro

+ Overflow, Polarion, Smartsolve

Key tools
Figma, Miro

+ Overflow, Polarion, Smartsolve

Part 1

The Client

Part 1

The Client

Headquartered in Switzerland, the Sonova AG group stands at the global forefront of hearing care

Sonova leads with a portfolio of major hearing care brands and significant market dominance. Its widespread operations and large workforce drive substantial revenue and technical innovation, showcasing its industry leadership and ambition.

100+

Countries

Operational globally across five continents

100+

Countries

Operational globally across five continents

100+

Countries

Operational globally across five continents

3.4b

$ revenue

From a portfolio of group company brands

30%

Market share

Operational globally across five continents

16.5b

Employees

Hearing and audio tech innovation, and hearing healthcare services

3.4b

$ revenue

From a portfolio of group company brands

3.4b

$ revenue

From a portfolio of group company brands

30%

Market share

The largest player in the global hearing care market

30%

Market share

The largest player in the global hearing care market

16.5k

Employees

Hearing and audio tech innovation, and hearing healthcare services

16.5k

Employees

Hearing and audio tech innovation, and hearing healthcare services

A real user need

1 in 8

aged 12 or older

have hearing loss in both ears

8.5%

of adults

have disabling hearing loss

1/4

aged 65-74

have disabling hearing loss

A real user need

1 in 8

aged 12 or older

have hearing loss in both ears

8.5%

of adults

have disabling hearing loss

1/4

aged 65-74

have disabling hearing loss

Product Vision

Centralise hearing care experience in a 24/7 companion App that redefines the way users interact with their hearing devices.

Marry diverse hardware and software technology, and broader service offerings in one seamless user experience that extends and unifies the previously diverse experiences offered by the brand portfolio.

My Role

Working in the heart of this project, I served as a UX Lead for two years, a role that evolved through partnerships with the agency Digital Detox, the consultancy EY Global, and eventually led me to work directly with Sonova. My role encompassed:

My Role

Working in the heart of this project, I served as a UX Lead for two years, a role that evolved through partnerships with the agency Digital Detox, the consultancy EY Global, and eventually led me to work directly with Sonova. My role encompassed:
Hands-On Design & Mentorship

End-to-end UX design, from granular user research, through information architectur and prototyping to high-level strategy.

I mentored a compact team of designers and a dedicated researcher, nurturing their growth and fostering a collaborative environment guided by our design principles.

Hands-On Design & Mentorship

End-to-end UX design, from granular user research, through information architectur and prototyping to high-level strategy.

I mentored a compact team of designers and a dedicated researcher, nurturing their growth and fostering a collaborative environment guided by our design principles.

Hands-On Design & Mentorship

End-to-end UX design, from granular user research, through information architectur and prototyping to high-level strategy.

I mentored a compact team of designers and a dedicated researcher, nurturing their growth and fostering a collaborative environment guided by our design principles.

UX Strategy & Design Ops

With my team I developed the UX framework and design operations, navigating the challenges posed by stringent medical device regulations, diverse hardware ecosystems, and an array of backend and service design systems.

This process structure was key in fostering a unified and coherent user experience across Sonova's expansive portfolio of incumbent brands and geographic footprint.

UX Strategy & Design Ops

With my team I developed the UX framework and design operations, navigating the challenges posed by stringent medical device regulations, diverse hardware ecosystems, and an array of backend and service design systems.

This process structure was key in fostering a unified and coherent user experience across Sonova's expansive portfolio of incumbent brands and geographic footprint.

UX Strategy & Design Ops

With my team I developed the UX framework and design operations, navigating the challenges posed by stringent medical device regulations, diverse hardware ecosystems, and an array of backend and service design systems.

This process structure was key in fostering a unified and coherent user experience across Sonova's expansive portfolio of incumbent brands and geographic footprint.

Orchestrating Co-Design

From ideation to ensuring solution viability, design input from across specialisms was key to project success.

I balanced innovation with strict adherence to EU, USA, and UK medical device standards, ensuring the project met all safety and usability criteria for certification and public release.

Orchestrating Co-Design

From ideation to ensuring solution viability, design input from across specialisms was key to project success.

I balanced innovation with strict adherence to EU, USA, and UK medical device standards, ensuring the project met all safety and usability criteria for certification and public release.

Orchestrating Co-Design

From ideation to ensuring solution viability, design input from across specialisms was key to project success.

I balanced innovation with strict adherence to EU, USA, and UK medical device standards, ensuring the project met all safety and usability criteria for certification and public release.

Challenges

Designing and delivering a medical device in a project of this scale required clear communication and close collaboration across project teams and the client business

Challenges

Designing and delivering a medical device in a project of this scale required clear communication and close collaboration across project teams and the client business
Stringent medical device certification process

Adhering to rigorous medical device Standard Operating Procedures (SOPs) and regulatory approvals, ensuring that each major release passed stringent, independent MDR process reviews.

Stringent medical device certification process


Support multiple brands, countries & languages

Harmonising the user experience across Sonova’s multifaceted brand portfolio, spanning numerous countries.

Diverse international business infrastructures

Deciphering and accommodating the varied service designs and backend infrastructures unique to each incumbent brand and its territory.

Multiple project teams

Upholding consistent design standards amidst transitions between project teams from three distinct companies spread over seven countries.

Support multiple brands, countries & languages

Harmonising the user experience across Sonova’s multifaceted brand portfolio, spanning numerous countries.

Diverse international business infrastructures

Deciphering and accommodating the varied service designs and backend infrastructures unique to each incumbent brand and its territory.

Multiple project teams

Upholding consistent design standards amidst transitions between project teams from three distinct companies spread over seven countries.

Part 2

Process

As the UX Lead, my process was a deliberate blend of strategy, design ops, research, hands-on work, collaboration, and iterative design, all within the strictures of medical device regulations.

Part 2

Process

As the UX Lead, my process was a deliberate blend of strategy, design ops, research, hands-on work, collaboration, and iterative design, all within the strictures of medical device regulations.

Design Operations

Workflows needed to incorporate changes to hardware requirements and backend systems mid-design cycle and still pass regulatory hurdles for an efficient release.

Precise documentation, regular team training sessions, and a strong emphasis on the design principles held across all project stages ensured operations remained robust enough as the project transitioned between numerous teams and companies.

Design Operations

Workflows needed to incorporate changes to hardware requirements and backend systems mid-design cycle and still pass regulatory hurdles for an efficient release.

Precise documentation, regular team training sessions, and a strong emphasis on the design principles held across all project stages ensured operations remained robust enough as the project transitioned between numerous teams and companies.

Design Ops workflow - multiple checkpoints for robust deliverables

Part 3

Research Phase

We embraced the notion that user insights are continually evolving. Recognising the diverse nature of hearing loss we aimed to unlock the full potential of hearing aid technology for all our users as they move through a changing world.

This informed our iterative design approach, using frequent testing to validate assumptions and address the diverse needs of hearing aid users. Starting with low-fidelity prototypes and card sorting, we enriched each user interview to deepen our understanding of the hearing aid user experience.

Part 3

Research Phase

We embraced the notion that user insights are continually evolving. Recognising the diverse nature of hearing loss we aimed to unlock the full potential of hearing aid technology for all our users as they move through a changing world.

This informed our iterative design approach, using frequent testing to validate assumptions and address the diverse needs of hearing aid users. Starting with low-fidelity prototypes and card sorting, we enriched each user interview to deepen our understanding of the hearing aid user experience.

Analytics

Interaction analytics gathered from Sonova’s parallel hearing app project, myPhonak, found that users were using only three key function in 98% of interactions. For many users, these are functions used moment-to-moment every day.

Obviously, we needed to provide quick access to these functions, but only a continuous discovery approach to qualitative research would tell us the full picture...

Pain Points


  1. Incomprehensible functionality

Users find app features beyond basics confusing, impacting satisfaction.

  1. Lack of initial support

Users feel stressed and abandoned in their struggle with app and service comprehension, leading to early abandonment.

  1. this isn't made for me

Huge disparity of digital literacy across user base means few users feel the apps are made to for their benefit.

Analytics


Pain Points


  1. Incomprehensible functionality

Users find app features beyond basics confusing, impacting satisfaction.

  1. Lack of initial support

Users feel stressed and abandoned in their struggle with app and service comprehension, leading to early abandonment.

  1. this isn't made for me

Huge disparity of digital literacy across user base means few users feel the apps are made for their benefit.

Part 4

Define Phase

Establishing project objectives, defining user personas, and outlining essential design criteria.

Part 4

Define Phase

Establishing project objectives, defining user personas, and outlining essential design criteria.

Personas

We developed personas 'The Modern’, ‘The Self-reliant' and ‘The Traditionalist’, which represented the key spectrum of our user base. These personas informed a unified experience that provided for tech-savvy individuals as well as those less comfortable with digital technology. We believed that if we could provide for these personas while ensuring we did not alienate a smaller but significant population of younger customers, we would provide a single experience that suited all.

Personas

We developed personas 'The Modern’, ‘The Self-reliant' and ‘The Traditionalist’, which represented the key spectrum of our user base. These personas informed a unified experience that provided for tech-savvy individuals as well as those less comfortable with digital technology. We believed that if we could provide for these personas while ensuring we did not alienate a smaller but significant population of younger customers, we would provide a single experience that suited all.

Fast growing segment

Modern

Alex, 59

Digital literacy: HIGH

Customer base : 20%

Alex has grown up with new technology innovations from VCR to streaming. It's natural for him to optimise settings to suit his unique hearing needs. ​


He has had an Apple iPhone since he ditched his Blackberry in 2014. He is a keen runner and uses a Fitbit to track his performance. ​

Fast growing segment

Modern

Alex, 59

Digital literacy: HIGH

Customer base : 20%

Alex has grown up with new technology innovations from VCR to streaming. It's natural for him to optimise settings to suit his unique hearing needs. ​


He has had an Apple iPhone since he ditched his Blackberry in 2014. He is a keen runner and uses a Fitbit to track his performance. ​

Fast growing segment

Modern

Alex, 59

Digital literacy: HIGH

Customer base : 20%

Alex has grown up with new technology innovations from VCR to streaming. It's natural for him to optimise settings to suit his unique hearing needs. ​


He has had an Apple iPhone since he ditched his Blackberry in 2014. He is a keen runner and uses a Fitbit to track his performance. ​

Fast growing segment

Self-reliant

Sam, 66

Digital literacy: MED

Customer base: 20%

Sam wants to optimise the use of his hearing aid, as it was quite an investment. He finds it a nuisance to have to go to a consultant to adjust the settings. ​

He upgrades his phone every few years to ensure the battery remains good and so he can use a current version of Whatsapp. ​

Fast growing segment

Self-reliant

Sam, 66

Digital literacy: MED

Customer base: 20%

Sam wants to optimise the use of his hearing aid, as it was quite an investment. He finds it a nuisance to have to go to a consultant to adjust the settings. ​

He upgrades his phone every few years to ensure the battery remains good and so he can use a current version of Whatsapp. ​

Fast growing segment

Self-reliant

Sam, 66

Digital literacy: MED

Customer base: 20%

Sam wants to optimise the use of his hearing aid, as it was quite an investment. He finds it a nuisance to have to go to a consultant to adjust the settings. ​

He upgrades his phone every few years to ensure the battery remains good and so he can use a current version of Whatsapp. ​

Largest segment

Traditionalist

ckie, 70

Digital literacy: LOW

Customer base: 60%

Jackie leaves the decision on her hearing aid settings to the professionals and checks in with her consultant.​

Retired, she rarely spends on gadgets. Her handset is a hand-me-down iPhone, but she switches it on only when needed.

Largest segment

Traditionalist

ckie, 70

Digital literacy: LOW

Customer base: 60%

Jackie leaves the decision on her hearing aid settings to the professionals and checks in with her consultant.​

Retired, she rarely spends on gadgets. Her handset is a hand-me-down iPhone, but she switches it on only when needed.

Largest segment

Traditionalist

ckie, 70

Digital literacy: LOW

Customer base: 60%

Jackie leaves the decision on her hearing aid settings to the professionals and checks in with her consultant.​

Retired, she rarely spends on gadgets. Her handset is a hand-me-down iPhone, but she switches it on only when needed.

So what do users need from their hearing technology experience?
1. Core functions in easy reach

Minimum effort to perform moment-to-moment adjustments

1. Core functions in easy reach

Minimum effort to perform moment-to-moment adjustments

1. Core functions in easy reach

Minimum effort to perform moment-to-moment adjustments

2. Simplicity & intelligibility

Minimum effort to perform moment-to-moment adjustments

2. Simplicity & intelligibility

Minimum effort to perform moment-to-moment adjustments

2. Simplicity & intelligibility

Minimum effort to perform moment-to-moment adjustments

3.Support for novice & power users

Users’ experience using phone apps varies nearly zero to their being embedded into daily life.

3.Support for novice & power users

Users’ experience using phone apps varies nearly zero to their being embedded into daily life.

3.Support for novice & power users

Users’ experience using phone apps varies nearly zero to their being embedded into daily life.

Design Principles

Distilled from our user needs and personas, the design principles were the bedrock of our approach, aiming to guide the design of a supportive and trusted ally to all our users. 

Design Principles

Distilled from our user needs and personas, the design principles were the bedrock of our approach, aiming to guide the design of a supportive and trusted ally to all our users. 

Designed for Calm

Easy to use with no stress, 

a reassuring experience that makes the individual feel cared for

Focused and tailored

Providing for every changing moment with an accessible experience specific to each individual

Elegantly simple

Remove complexity to provide a modern, crafted experience that is a pleasure to use

Part 5

Design Phase

Now we had a good idea of what users needed and their problems, it was time to work out how we could provide for them. But this was no blue sky exercise. Complicated and varied business infrastructures across the various brands and their countries needed to be understood and integrated.

Part 5

Design Phase

Now we had a good idea of what users needed and their problems, it was time to work out how we could provide for them. But this was no blue sky exercise. Complicated and varied business infrastructures across the various brands and their countries needed to be understood and integrated.

User Journeys

To sync with diverse service structures across numerous brands, a co-design approach was crucial in crafting an experience that met the varying backend systems

Incorporating input from the client's national group company brand teams, Solution Architects, Business Analysts and Developers service touch points were mapped and functional requirements defined through backend systems analysis across the various brands and countries in increasing the fidelity of journeys into low fidelity screen flows in Miro.

User Journeys

To sync with diverse service structures across numerous brands, a co-design approach was crucial in crafting an experience that met the varying backend systems

Incorporating input from the client's national group company brand teams, Solution Architects, Business Analysts and Developers service touch points were mapped and functional requirements defined through backend systems analysis across the various brands and countries in increasing the fidelity of journeys into low fidelity screen flows in Miro.

Hearing care appointment booking user journey - a later iteration with some early low fidelity screens starting to develop

Iterative Prototyping

Iterating towards an integrated experience to meet diverse needs.

In addressing the unique challenges previously identified, I developed solutions that catered to the distinct personas of 'The Modern,' 'The Self-reliant,' and 'The Traditionalist.'

Iterative Prototyping

Iterating towards an integrated experience to meet diverse needs.

In addressing the unique challenges previously identified, I developed solutions that catered to the distinct personas of 'The Modern,' 'The Self-reliant,' and 'The Traditionalist.'

  1. Hub & Spoke navigation: divisive

Test participants in the larges segments, the Traditionalists and Self-Reliants, liked the minimal options and moved patiently through various sub-screens to access deeper features in a ‘hub and spoke’ navigation model.  

Test participants in the ‘Modern’ segment found the navigation too slow but still liked the minimal options.

No test participants wanted to explore the extended functionality offered in the cards, assuming they presented unwanted marketing content.

  1. Dashboard, core functions & tray navigation: distracting

Dynamic information was added to functionality cards, aiming to present valuable features as a dashboard. However, test participants found the screen too cluttered, distracting from core functions.

Usage analytics revealed volume change, mute, and program change were the most frequently accessed features (98% of interactions). While users appreciated their quick access, they struggled to find them amidst the dashboard distractions.

Moreover, most participants failed to notice the tray navigation at all.

  1. Hamburger navigation: fast but not for everyone

Surprisingly, one of the most common of all interaction patterns, the hamburger icon, was not identified to access navigation by half of the test participants, the ‘Traditionalists’ segment and some ‘Self-Reliants'.

Less surprising the other half of the test participants, who were used the hamburger, used it to rapidly navigate through the various sections of the app. Many used the menu that the hamburger invoked to investigate the App’s feature set.

Design Solution

Providing an integrated experience to meet diverse needs

Design Solution

Providing an integrated experience to meet diverse needs
Dual navigation model

Problem

User research found that needs diverged for navigation.

Our ‘Traditionalist’ segment was overwhelmed by too many options, was not familiar with the hamburger menu preferred slow, sequential journeys while our ‘Modern’ segment was used to being able to assess the App feature set and rapid navigation afforded by burger menus.



Solution

  • Hamburger for fast access to all functions

  • Hub and spoke access to key journeys from large buttons with ergonomic positioning

  • Simple, calm core screen for accessible stress free moment to moment use

98% interactions accessible in one tap

Problem

Analytics showed that only three functions are accessed in 98% of all interactions for similar apps; volume level, mute and sound profiles to suit the user’s changing sonic environment. 



Solution

Make core functions quick and easy to find on home screen.

Brand agnostic styling

Problem

Numerous brands, one UI solution

Solution

Scalable ‘master brand’ approach - facilitating roll out across various brands in different countries, the brand colours, brand logos and fonts are designed to be hot-swappable both in UI, in medical device regulation documentation and in code

Preference testing with our primary user segments clearly positioned our crisp neumorphic UI styling over flat design options

Users noted the styling gave the feeling of a “high tech premium medical experience”

Accessibility for everyone

Don’t limit accessibility to provide for only one disability

Accessibility for everyone

Don’t limit accessibility to provide for only one disability

Accessibility for everyone

Don’t limit accessibility to provide for only one disability

Problem

Hearing loss is one disability among many. Humans are all different. Provide for all abilities.

Solution

Design principles were coupled these with accessibility principles of universal design, ensuring our solutions were inclusive and considerate of all users' needs, not just those experiencing a particular disability.

Vision

  • Large font sizing and high contrast meets wc3 standards for vision

  • UI accommodates OS level text sizing, screen magnification and reader support

Cognitive/
learning
  • Key journeys from home screen mean core functionality is always surfaced requiring minimum reliance on memory

  • Help is always at hand (instructional content and call to customer services)

  • Usability tested plain language explains complex auditory concepts

Mobility/
physical
  • Large touch areas

  • Ergonomic layout supports one hand use

Hearing

  • Audio feedback for some hearing aid functions

Consistent experience

Predictable interactions across a wide range of app functions

Part 7

Deliver Phase

Medical products have stringent external regulatory checks to pass based on the documentation of their design and development process and deliverables

Part 7

Deliver Phase

Medical products have stringent external regulatory checks to pass based on the documentation of their design and development process and deliverables

Part 7

Deliver Phase

Medical products have stringent external regulatory checks to pass based on the documentation of their design and development process and deliverables

Medical Device Regulation

MDR - A process mandate for risk management

MDR is a certification process with a purpose; increase safety and efficiency of medical devices in Europe.​

The AC App is a Medical Device Class 2B accessory requiring a CE mark, primarily due to the inclusion of hearing instrument connectivity and adjustment features.​

MDR is an opportunity to understand medical risk mitigation with a sharp focus on building reliable software ready for clinical evaluation leading to conformity assessment.​

Medical Device Regulation

MDR - A process mandate for risk management

MDR is a certification process with a purpose; increase safety and efficiency of medical devices in Europe.​

The AC App is a Medical Device Class 2B accessory requiring a CE mark, primarily due to the inclusion of hearing instrument connectivity and adjustment features.​

MDR is an opportunity to understand medical risk mitigation with a sharp focus on building reliable software ready for clinical evaluation leading to conformity assessment.​

SaaMD

Software as a Medical Device

“Software as a Medical Device” (SaMD) is defined as software intended to be used for one or more medical purposes that perform these purposes without being part of a hardware medical device​.

MDR

Medical Device Regulation

A process conformity mandate for risk management​ for medical devices.

MDR

Medical Device Regulation

A process conformity mandate for risk management​ for medical devices.

CE Mark & release

The CE (conformité européenne) mark signifies that products sold in the EEA have been assessed to meet high safety, health, and environmental protection requirements.

Design Specification

Screen flows detailing precise behaviours and variations across the diverse brands and their national service and back end systems

Design Specification

Screen flows detailing precise behaviours and variations across the diverse brands and their national service and back end systems

Screen flow example from the Design Specification Master document - Screen flows comprised the Design Specification master documents and maintained absolute parity with acceptance criteria

Part 4

Improve Phase

Expanding the product with more brands/markets, fixing bugs, improving usability and adding new features.

After the initial digital product design stages, efforts shifted towards product enhancement. This involved adding brands and expanding into new countries/markets, alongside rigorous bug fixing and the introduction of new features to better meet user and business needs.

Part 4

Improve Phase

Expanding the product with more brands/markets, fixing bugs, improving usability and adding new features.

After the initial digital product design stages, efforts shifted towards product enhancement. This involved adding brands and expanding into new countries/markets, alongside rigorous bug fixing and the introduction of new features to better meet user and business needs.

Release

1

  • Denmark only (Danish)

Release

2

  • Add UK

  • Add English language support

  • Update Denmark

  • Add features

Release

3

  • Add Italy

  • Add Italian language support

  • Add features

  • Handover to CapGemini

Release

4

  • Add Germany, Poland, Hungary

  • Add new country languages



  • Add features

Release

5

  • Add Belgium, France Netherlands

  • Add new country languages



  • Add features

Release

6+

  • Add USA, Canada

  • Add US English

  • Add features

Part 9

Reflection & Learnings

Through the Sonova project, I navigated intricate regulatory changes in the medical sector, fostering teamwork while honing collaboration skills to decode diverse service designs, ultimately shaping me into a more versatile and empathetic designer.

The Sonova project exposed me to the complexities of the Medical Device Regulation (MDR) process, a novel experience for both myself and the client due to recent regulatory changes. Navigating this unfamiliar terrain required robust internal communication and support from process specialists, highlighting the importance of teamwork. Additionally, aligning diverse service designs and backend infrastructures across Sonova's brands with territorial nuances was a masterclass in adaptive teamwork facilitated by experienced colleagues. This project has enhanced my collaboration skills, adaptability, and empathy, shaping me into a more versatile designer capable of innovating within diverse teams and systems.

Part 9

Reflection & Learnings

Through the Sonova project, I navigated intricate regulatory changes in the medical sector, fostering teamwork while honing collaboration skills to decode diverse service designs, ultimately shaping me into a more versatile and empathetic designer.

The Sonova project exposed me to the complexities of the Medical Device Regulation (MDR) process, a novel experience for both myself and the client due to recent regulatory changes. Navigating this unfamiliar terrain required robust internal communication and support from process specialists, highlighting the importance of teamwork. Additionally, aligning diverse service designs and backend infrastructures across Sonova's brands with territorial nuances was a masterclass in adaptive teamwork facilitated by experienced colleagues. This project has enhanced my collaboration skills, adaptability, and empathy, shaping me into a more versatile designer capable of innovating within diverse teams and systems.

Next steps

  1. Dark mode

Research indicated that screen glare can be an unwanted beacon drawing attention to users’ phones when in the very social situations when adjustment to hearing aids via the app is necessary. While the current light theme was a clear winner in user research, the utility of dark mode was significant. Descoped due to development schedule constraints.

  1. Contextual help on every page

We knew that our least digitally literate users could need explanation at any point in their journey, and memory might not be reliable for older users. As such, we hypothesised that contextual in-app help on most pages would reduce churn. Again, this was included in early designs but descoped.

  1. Hearing aid battery level indicators on homescreen

As the IA of the app that we drew analytics from displayed the hearing aid battery level on the same screen as the three most used interactive functions, this need was only identified in later user research. Hearing aid battery level is a major concern for users as running out can be a severe impediment depending on their activities. Also a descoped feature.

What would I do differently?

  1. Full redesign

To meet aggressive project deadlines made more acute by the lengthy external medical device registration approval process, some parts of the app that would have benefitted from a full redesign were inherited from a pre-existing app that had already passed under the assumption that this would increase project velocity. While this was a decision was a known compromise made by the team, this resulted in some known usability issues being baked into full release and in retrospect didn’t make significant gains to the schedule.

  1. Early competitor benchmarking

To better quantify the usability improvements of alternative design approaches, early benchmarking of competitors’ solutions would have been advantageous.